1. Play test all the way. List anything that needs updates. 2. Reconsider the finalized release candidate. - Tram lever movement sounds - Make a new clipboard text - Elevator move sounds - Donut model for otis - Alternate Grunt model compile - Weapon selection sounds - Use Wonrz's HEV - Smoke Sprites - Satchel right hand fix - Ambience gunshot sounds - Tank move sounds - Train move sounds (the clunking one) - Laser turn on sounds rpg tweak - Scientist foot model tweak - Scale the vest and helmet - Scale the hand grenade world model - Damage sprite scaling and directional tweak - New train sounds from the HLC thread - Train activate sound, and other train sounds - Water flowing sound - Scaling of w_shotbox - Change the box move sounds, and perhaps object hit sounds - Speed up the v_rpg draw animation - The pointer finger of the v_grenade is a bit ugh - Make a loading icon - Create new turret sounds - Rig the scientist model on the LD skeleton - Rig the Barney on the LD skeleton - Tweak the alarm sound - Redo the various ambience sounds to decreased flyby or other environmental non-gun sounds - HL2 Zombie sounds - Make a new weapon selection sprites for the shock roach, baton, and M60 - Fix the eyes on the ba_holo - Modify the age-old forklift.mdl - littlemachine2.wav - waterflowing(1-3).wav - waterfall(1-3).wav - waterrun.wav - Fix the one vertex on the v_satchel_radio; reassign the button - Resmooth the w_flashlight.mdl - Resmooth the w_weaponbox.mdl - Fix all UV maps of the hand on every V model - Alter the use and usefail sounds - Change the "?" into a Ammo model - New menu music - Elevator ambience needs to be louder - Replace most move sounds w/ HL2 counterparts - Elevator sounds - Null sound needs to be nulled entirely - Hack a wrench in his right hand (scientist working the computers) - New flashlight sprite - Scientist pants, whiten it - Change the awkward fan sound to a normal one - Alarm sound (before you crash the elevator) - Teleporter sprites - Rig barney to the LD skeleton (hack more equipment on him) - Freightlift sounds - Have the door open sounds not have annoying screeches, and elongate them - Crank lever sounds need patching - Rig the scientist to the LD skeleton - Add in special effects sounds for bullsquid, footprints for islaves (soft ones for headcrabs) - improve all the scientist models - Power cell pulsation sound - Power struggle sound + sprites - Car sounds - crowbar hit sounds need to be replaced - Bullsquid sprites and sounds - Make sure all idle animations are looping - Recompile the shotgun on a new animation set - Create nwe world and player models for the coded weapons - New sprite for the MP5, M249, RPG and Grenade